Prague to host first AR, VR Gambling Conference in April
For the last few years, mobile gaming has been the major focus of the digital gambling industry. As always, relative businesses are looking towards innovations for the future, and right now, the general consensus is that AR and VR gambling will be the next big thing.
AR, (or Augmented Reality), and VR (Virtual Reality), have taken the world by storm in the last two years, but both are still in early development in terms of what they can do now, and what we know they are eventually capable of.
VR & AR Gambling Conference 2017
The very first (presumably annual) VR | AR Gambling Conference has been scheduled for April 3, 2017 in Prague. It’s being lauded as a “global specialized business event”, where leading professionals in the field will gather to discuss the future of the VR and AR gambling industry.
The conference has been divided into two categories. They include a Developers section for the companies that help to create iGaming technologies, and a Business section for the operators and marketers who make such products accessible to customers.
Throughout the conference, a Networking Demo will provide attendants with an opportunity to get their hands dirty, testing out a range of VR and AR gambling and novelty products that have already been developed.
On the Business end of the conference, two speakers are currently scheduled for presentations on AR and VR gambling and marketing tactics.
Advir CEO Samuel Huber will deliver a speech entitled, “The Immersive Media Revolution: How VR and AR are changing the advertising paradigm”.
Viasys Founder Konrad Gill will follow that up with his presentation on, “Virtual Reality and the Future of Gaming Convergence”.
Other speakers from all over the world, including Canada, Germany, Great Britain, Matla, the United States and more, are expected to attend.
VR Gambling Now And In The Future
We haven’t seen any AR gambling apps just yet, but VR gambling already exists. Microgaming debuted its new VR Roulette platform in early 2016 at the ICE Totally Gaming expo in London. Despite being one of the first VR gambling apps to market, it was incredibly well developed, setting a very high standard for others to follow.
The VR experience transcends anything we’ve seen before. Requiring a VR headset such as the Oculus Rift, players are transported into a virtual world with limitless capabilities. Microgaming’s VR Roulette is designed so that players can reach out, pick up chips, and place them on the table, just as they would in a real casino environment.
Potential for AR Gambling
AR gambling has great potential, when you consider what we’ve seen in development so far. The PokemonGo craze is a perfect example. Millions of people took to the streets, collecting those cute little Pokemons from anywhere in the world they could travel, preferably on foot.
In an augmented reality, real world maps are used to bring players together. AR gambling apps could utilize the same technology to put slot machines, blackjack tables and roulette wheels on every street corner, or inside restaurants, coffee shops, bars, airports, etc.
Unlike VR worlds, AR gambling could open a whole new realm of regulation, wherein social businesses could apply for licences to facilitate gambling, implanting AR casino games within their establishments that could be accessed by any adult with a mobile device. Casinos could put a virtual gambling floor in their hotel rooms.
The market for AR and VR gambling is, quite literally, boundless.
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